wows california vs florida

Solid rearward firing angles, well suited to kiting. The Soviets infamously have it too. Below, we analyze Tipico Sportsbooks lines around the North Carolina vs. Florida State odds, and make our expert college basketball picks, predictions and bets.. North Shots are coming in from right to left with Fuso bow-tanking. The average cost of living in Florida is about Bet now! The bot was without camouflage. DD's need their stealth back, or they need survivability. You'll probably have to shell out some extra cash for the Freedom camo, whether that will be through a bundle or with doubloons after the fact. Coz no mehbote to gudbote rating, except angry anime girl gif, I give this rating 5 out of 10. Her rudder shift time of 15.4s is the most remarkable thing about her and not in a good way. It's slow. In their past 10 The dark red is 343mm thick while the orange strip at the bottom is where it tapers to 273mm. He approached me about my frustrations with Club Wargaming and he took an active leadership role among the various content creators to approach Wargaming about our complaints. It was by his initiative that the WGNA CC-program took shape under NikoPower (of CorgiFleet fame). From those conversations, @iChase, @NoZoupForYou, @Notser, @TitiuBlack, Critter8 and I became the first NA-CCs in early January of 2016. While I could gush endlessly about everything NikoPower did for us, it was Critter8 who stands out as the leader we needed. He brought the six of us would-be professionals (with integrity) together. So California has good concealment! Queens are 2-3 in their last 5 games. Whenever I use a BB for Narai, I prefer to go east of convoy so that I can catch MO broadside when it turns. California's reach partially mitigates this, but only partially. That's MUCH better than 1.5 sigma on New Mexico!" You have a lot to learn from Ms. Time to load up on bath salts and eat the faces of cruisers. You know it. Thank you for the preemptive warning, I mean review on this one. This picture is the best thing I could think of to illustrate CA's introduction to They are held in all 50 states and all Canadian provinces. To be fair, I might actually like it based on the gun performance, but I have no real use for a squishy BB. This is why I frown on a difference of 0.1 sigma being used as a selling feature -- it's a "spreadsheet" value that will affect a ship over the course of several games but isn't likely to be significant within a single match. Here's a better view of how deep California's belt extends. I imagine I would like it a lot more than Rado or Calibut, certainly not more than Scharnhorst., Fun things I learned in training matches this week. By Now that said, with this high-profile release covered and my feels (hopefully) clearly broadcast, I'm taking some much needed time off. Much of Floridas coastline has Caribbean-like water in terms of warmth and undisturbed turquoise waters. This means the moment you touch their rudder, they dump their speed faster than a tweaked-out college student having their dorm inspected. Rather than look for something new or novel, Wargaming played it safe. Floridas games this season have gone over 6.5 goals 37 of 62 times. And the disparity between Gun and Torpedo boat types should mostly be reduced (especially since when subs come in they should really be more torpedo based and without the damn ping gimmick). WG!!! Her 27 knot top speed has the illusion of meaning something only because she's an American battleship. All other American battleships from tier VII and below cap out around 21 knots as their top speed. With the nerfing to American Standard-type battleship agility with patch 0.9.6 Florida's speed advantage is even more pronounced. Were she a battleship from any other nation, her 27 knot top speed would be unremarkable. So yes, Florida is faster than Colorado or California. Big deal. So is everything else at this tier. Summary so far: California's concealment is meant to be her saving grace. Her protection scheme is otherwise fine though her snoot is a huge weak spot. She doesn't get access to Aiming Systems Modification 1 to reduce her main battery gun dispersion. I know it. And she gains naught for these handicaps. The difference in penetration performance between California and Florida is manifold. Their shells have different masses (555kg for Florida vs 680.4kg for California), different shell velocities due to different drag coefficients (0.271 for Florida vs 0.331 for California) and different Krupp values (2,945 for Florida vs 2,545 for California). That just makes her easy meat for enterprising lolibotes. California epitomizes the state that chose harsh conformity instead. Very slow top speed of 20.5 knots and poor handling as a result despite her smaller turning circle radius. Excellent AA firepower, equivalent to a tier VIII American battleship. The ship is showing to be in the top part of her class per the numbers so far. It turns out that even substantially better accuracy often nets only marginally more hitsoften indistinguishable on an engagement to engagement basis.. The perks they gave her to compensate, namely good AA, nice range, good concealment and more accurate guns, don't cut the mustard for me. I fear that these buffs will blindside people to what is nothing more than an already existing tier VI premium with a tier VII price tag. There's nothing out of the ordinary here. Arizona has better upper-hull armour. Tier for tier, Arizona is the better protected ship with her armour and hit points meaning more at tier VI than California's at tier VII. As for the ship herself, WG pitched her at someone who wants a moderately fast (not quite 30kt, but not 20 either) US BB with lots of gun barrels at Tier 7. If you're struggling to see a difference in as clinical and sterile a trial as this, you have no hope of feeling the difference through normal game play. In World of Warships, Florida represents the design XVI-C if the North Carolina-class would have ever been built this way. She also presents the same battlecruiser characteristics as Champagne and Slava with an improved dispersion but lighter armor than other battleships at her tier. March 1, 2023 10:00 am CT. Auburn baseball plays Florida A&M on Wednesday evening, and if youre wondering how you can watch the action live, youve come to the right place. This can be especially problematic if you've boosted her range and there are silly things like a bored Musashi or Champagne itching for targets. Trouble is, I don't insist on such a ship being American; if I want a ship which does the things Florida does, I have KGV and Lyon. Jones Angell, play-by I have felt these three combined weaknesses acutely with Florida. I don't feel that they're enough to damn the ship, but they are very obviously weaknesses. Unlike the higher tiered sniper-battleships, Florida finds herself more often in claustrophobic maps where she cannot rely on simply out-ranging targets. She's asked to tank a lot more more than say, Champagne. Even when she does appear on larger maps, this comes with the threat of higher-tiered opponents and more overmatching guns so it's catch 22. Knowing which opponents you can face tank and which you can't are important. But so very often I was forced to show my cute butt and kite away when the pressure was on. Florida's not-good(ish) forward fire angles meant that firing all three turrets forward was just asking to have shells rammed into her stepped citadel. It was far safer to fight, firing over her shoulder with her forward turrets slinging shells to her rear., Being far more limited in what aggressive plays this ship can make hurts her carrying ability. Turning to fight will often just get you killed. It limits what decisive actions she can take. It's hard to be heroic if you're constantly forced to follow Sir Robin's playbook.. Great work . as usual. Thank you @LittleWhiteMouse. I was going to take a break after Siegfried and Agir's review was published. The two are merely cosmetic swaps of each other, providing the same benefits. Now it's just a reminder of how much potential is wasted in the current meta. As good as California's lateral protection is, her big weak spot is her bow. As for the economic impact, Californias unemployment rate more than doubled to 9.3% since February 2020, while Floridas rose by less, from 3.3% to 5.1%. She might not be physically present in the heat of combat, but her reach should allow her to at least offer some contribution while she lags way in the back. That fact has lingered with me but perhaps I can make her work better than most. Florida's citadel layout tells you all you really need to know about this ship's durability. The TL:DR is that her citadel abuts against the exterior of her hull and it sits above the waterline. With only 285mm worth of belt protection, this exposed "T-section" of her citadel is stupid-easy to bullseye for waterline-aimed shots from enemy battleships. For 380mm+ AP shells aimed at her bows, her transverse bulkhead is almost as vulnerable. These weapons are not worth upgrading any more than you would find it worthwhile to upgrade North Carolina's or Alabama's secondaries. When it comes to Florida vs California to live, Florida is significantly more affordable than most parts of California. Simply put, it's the only thing which makes this ship viable as a tier VII vessel and even then it barely passes muster. ATHENS Georgia basketball battled back but could not overcome its 12-point second half deficit to Florida. California is a slow reloading, reasonably accurate 356mm armed battleship. AP penetration is more of a contentious issue for Florida. Make it that maybe it's worth making a sneakierBB build to sort of flank an enemy team when in a faster one then surprise them., Unless you remove skill entirely - there will never be no 'optimal build' for a ship, even a type may still have one that is considered overall 'better' than the others - but they can at least make it choosing to run secondary build on German and French BB's is a choice in style more than a handicap. Florida is the state that more or less stayed open during the pandemic and thrived in its defiance. All they had to do was drop the reload down to sub 30 seconds and I think more people would be interested in her. I for one wouldn't have spent a nickel on your game without her. I want to like the Florida but she may very well be out of my skill range which happens. As a Californian and a player whose been as eager to sink my teeth into some California play as I would be a good fish taco, this review of what the ship is about is akin to finding a brown layer of over ripened avocado in that taco and being fearful it might actually be a cream of cow pie spread. Florida's upgrade choices are pretty dull. Her stern is made up of composite layers of armour beneath the 26mm outer shell in a similar vein to Giulio Cesare's bow. Based on our research, heres the ranking of states where average annual car insurance rates are the most expensive: Florida: $2,560. But seeing how she was being released reminded me of why I write these reviews in the first place: To protect other players from making bad purchases. The final thing to keep in mind is that because of her long range, every time she pulls the trigger, she rings the dinner bell. Other than Shimakaze (which needs it only really on it's stock torps) the old IJN torp line needs the range it's torps are spotted back down to the same levels as every other nation not using DWT's, or at least cut in half or reduced to .1 over. Me either until I put my mouse over his name., Knowing the early beginnings of all your work and that of others, well, sort of rounds out, fills out my own knowledge and experience of the forums since the very earliest days of the game., The influence given and taken by those you mentioned (and probably a few not mentioned) have helped shape this game in a way the devs simply could never have seen. Thank you for everything. And thank you all for reading. Wargaming knows it too. Florida's "Golden Eagle" camouflage has the same pin-up girl on her funnel as the camouflage made available for the new American tech tree battleships. I'm surprised by how much I enjoy this camo, though that may simply be because I'm not big on the other two. Her horrible gun fire angles necessitate that she swing out and show a lot more broadside in order to bring the weight of fire to bear on targets. If Florida was a battleship from any other nation, there would be very little worth noting here. If given the opportunity to fire nothing but AP, Florida does really well. Frankly, this is only going to happen if your opponents are idiots. You have to remain flexible with her ammunition choices. Keep the Expert Loader skill in mind. It's very handy for this ship if you're going to build a dedicated Florida captain. Softer-skinned than contemporary battleships with 25mm extremities. If for any particular reason I needa fast American battleship, I have Georgia.. Good concealment with a surface detection as low as 11.8km. Obsolete and irrelevant before she even hits the water. Florida (on the left) using a standard dispersion test. This is 180 AP shells fired at a stationary Fuso bot. Shots are coming in from the left to right (Fuso is bow-tanking). California is on the right with the same parameters. California uses American battleship dispersion with 1.9 sigma versus Florida's battlecruiser dispersion with 1.7 sigma. Florida feels appreciably more accurate than most other American battleships, though her lower sigma value will make her feel only slightly better than ships like California or Arizona. You have to be dynamic with shell choice. I'm not telling you which ship is which. Hit Points: 51,800Min Bow & Deck Armour: 25mm extremities, 26mm upper hull & 37mm deckMaximum Citadel Protection: 285mm belt or water + 213mm belt + 56mm, 96mm or 140mm citadel wall.Torpedo Damage Reduction: 26%. Once upon a time, seeing a ship with this much AA would have made me very excited. All you really need to know are the battleship basics: use the correct ammo, beware of flashing your sides, try not to get left behind. Alec Lasley. The only thing to watch out for is if one your DD/CL uses smoke and hide all other ships, MO will target you and you don't want that with Florida's armor. She conforms to the norms for American battleships. Anemic damage values on both her HE and AP rounds along with poor fire setting. You joke but I warned the devs of this exact thing. heh), and overall they tend to start fires quite a bit. For me she simply, "clicks". Results will vary. The biggest advantage here is her increased range with the rest largely being window-dressings. And another premium ship to skip, even Zoup has a different opinion. TV: ESPN ( Watch and stream the game live on ESPN+) RADIO: Tar Heel Sports Network. I'm constantly fighting with her rudder or her guns and she has nothing I value to compensate for it. Okay fine Germany get's 1/4 that allows theirs to even wreck BB's when they hit weaker armour spots, fine, USN 127 mm guns should still have some decent range and be able to aim someplace they do damage on non-DD's and not just be fire starters. You can largely forget applying those brawling skills or getting to cap or even angling to mitigate damage -- it's just not applicable. Florida uses an American battleship version of her, Finally in the last slot, you have your choice between a, Finally, in slot four, fire damage mitigation is still your best option so. Were it not for her horribly slow speed, I'd have given her a 'simple' rating. Thanks (again) for this review. Alright, that's enough fussing over what is little more than a curiosity. Let's get onto the meat of the matter. The Florida at tier VII is based on the North Carolina-class of battleships as it was initially designed. After World War I, to stop the naval arms race that was raging between the different nations, multiple treaties were signed, including the Washington Naval Treaty of 1922 and the Second London Naval Treaty of 1936. This ship has been provided to me by Wargaming for evaluation purposes -- I did not have to pay for this thing, which is a good thing because I would have felt offended had I shelled out money for this horribly mistreated piece of history. TALLAHASSEE Flexing his power over one of Floridas largest employers, Gov. This is a booby prize in the current meta. So here's California's main selling feature. I bought the super Pershing in Tanks.. opps. The issue is their inflexibility. Her improved dispersion via sigma will only be apparent over the course of multiple games rather than individual matches. The totals have gone OVER in 7 of Queens' 11 last games at home. So, there are slow battleships in World of Warships and then there are the American premium standard-types. Vulnerable, high-water citadel with as little as 285mm worth of armour. California VS Florida Beaches the BIGGEST Differences EXPLAINED I think they are some of the most interesting warships of the Second World War. Price Comparison Legoland Tickets. This is the first meeting of the season between the two programs both coming off of big, emotional wins. UK HE rockets and SAP ones, maybe HE vs AP but more unique could be to bypass bombs for a second smaller TB group since they focused on torp carrying planes that could also carry bombs, and skip bombing would be another option. Skill Floor: Simple / CASUAL / Challenging/ DifficultSkill Ceiling: Low / MODERATE / High / Extreme. WebCalifornia is more of a dry heat while Florida is more humid It's generally sunny more so in california than in florida. Florida and California responded to the COVID-19 pandemic in vastly different ways, but comparing outcomes isn't so simple. ET. They need to get rid of that junk mod they added that makes it all torps are spotted at 1.8 km cause especially against slower torps, like USN's, there's almost no excuse to not dodge torps if you take it. Compared to the 380mm, 406mm and 410mm shells being thrown about by some of her tier mates, their individual shell performance is middling at best. VERDICT: Not as nimble as you might expect. Good enough, I suppose, but definitely not one of her strengths. California is a hard pass. Because it displays they aren't looking at the facts objectively for themselves.. Are California's main battery guns better than Arizona's? You need to play a total of 20 battles to post in this section. Here's what the numbers tell us. Summary so far: Well, so far so good, I suppose. I admit a terrible reluctance to call any battleship's AA firepower "good". This said, when a pristine Florida activates her Defensive AA Fire and doubles her DPS, she has good AA firepower. Nothing can touch California, though, which sits smack in the middle of the tier VIII American BB range, rubbing elbows with Alabama, North Carolina and everyone's favourite: Massachusetts. Native Californian) but she is a slow girl relegated to sitting amongst the transports. California's citadel (in yellow) is fully submerged well below the waterline. I'm left to wonder what the point of California's design implementation as is. However, she has enough problems already without considering CV strikes. This is in contrast to Arizona which has like no practical AA to speak of. Everyone has their preferences but it's not bad. And foodfor thought as I review my Steam summertime queue to see where best to spend my $. If I can help others avoid that, I will. See Full Ron DeSantis exacts punishment, takes over Disney district on eve of book launch. +1 on the review but I am enjoying the Florida. Oh no you didn't! She doesn't have improved heals like the British battleships. At best, you might be able to setup an ambush and catch someone unawares but that's not likely to happen -- again because of that lack of speed. Were it me at the helm of California's project, if improving her offense was off the table I would have done something here. My Dallas and Helena should have the same pen as my Cleveland and Seattle, with or without IFHE in the game. Usually it comes down to the captain to decide if a ship is worth it or not. The victory snapped a three-game losing streak and was only the third in February following the upset of the Tennessee Volunteers to open the month along with a Having a working knowledge of which ships you can still punish when they angle helps immeasurably, but Florida is very often forced to rely on either aiming for over-penetrations through superstructures or resorting to her HE rounds. Without allies to road-block, California will be run down, sneaky or not. California is a longer ranged Arizona with slightly improved damage output between better AP shells and a faster reload. California's on the low end of average for her potential health. Heres how you can watch Mondays game: UNC-FLORIDA STATE TV, RADIO, AND STREAMING INFORMATION. Florida Gov. I HATE when people hinge whether they are going to buy a ship or not based on her reivew. The uptick was led by a spike in homicide. So while California is an obvious gunnery upgrade over New Mexico, California is only a soft upgrade on Arizona. She is to Arizona what Alabama is to Massachusetts & North Carolina-- entirely forgettable and an unfortunate waste of money for worse game play. The 0.8 second faster reload still does not make her feel like she has anything but a painfully slow rate of fire. As much as I need a break right now, USS California is a big enough name to elicit sales simply merely by reputation. Simply tragic. follow. All things told, it's not bad for helping keep shells out (especially when angling). She's boasting not only tier VIII AA firepower at tier VII but good tier VIII firepower at tier VII. When it comes to my battleships, I know what I like. Look at all of this negative space! This is what happens when I scale the HE values to the same scale as the AP values. The order of ships shuffles a bit with German HE shells being terrible and British and Japanese HE shells doing more damage than you might otherwise expect for their calibre. Florida's HE performance remains unfortunate. However, given the troubles with her AP shells, you'll still be reaching for them often. WebThats a ship that was designed with this exact style of combat in mind, and I would buy the shit out of a BC Lexington. This doesn't look like a good ship at all. The moneyline odds say Florida has a 62.3% chance of winning this game. They are phoenixes that rose from the ashes of Pearl Harbor. So you can largely forget about getting anywhere fast. Summary so far: California's agility is absolutely appalling and worse than it had to be. Florida's fire angles are decent. They're not good -- good is a 300 fire arc or more, but she's not as appalling as some of the ships I've dealt with recently. I just wish her turret traverse was better. You need to play a total of 20 battles to post in this section. Queens are 9-8 in their road games against the spread. WebFlorida and California are remarkably similar for their warm climates, beaches, tourist destinations, immigrant populations, and more, but both states could not be more However this gap isn't quite as pronounced as the difference in speed would suggest as Arizona has higher Krupp, a coefficient WG uses to directly modify penetration values. The North Carolina Tar Heels (18-11, 10-8 ACC) and Florida State Seminoles (9-20, 7-11) tangle Monday in Tallahassee. Im gonna judge based on the review its probably a Mehbote. The Gators average only 0.2 more points than the Wildcats allow (69.3). The problem with simply looking at DPM charts is that it assumes everything is not only 100% accurate, but also that all shells perform equally when they strike a target. It patently ignores two crucial elements: As Roma so painfully demonstrated, you can have gorgeous paper stats but if you simultaneously struggle to (a) hit a target and (b) get anything other than over-penetrations, then your experience is going to be hella inconsistent. Florida has her own struggles, but at least she's very consistent when it comes to landing hits. Florida uses battlecruiser dispersion -- the same found on ninja-accurate battleships like Thunderer. Sadly, this isn't paired with a god-tier sigma value. Florida has 1.7 sigma competed to 1.9 of Thunderer or 2.0 of Champagne, so she doesn't feel quite so accurate as some of the higher-tiered snipers. The lower sigma means that the occasional shell will still fly wonky, though the smaller dispersion area means this won't be as wildly askew as other ships. In short: Florida's accuracy is good. You should land more hits per volley than her contemporaries which should help mitigate some of her DPM issues -- not all of them, but some. If she can't be powerful, she needs to be interesting and she fails at that utterly. I have no idea why Wargaming didn't provide her with the tech-tree style energy preservation. Sadly, Florida's HE are lacking. Their modest damage per-shell and slow reload might not be such a bad handicap if their fire chance was better, but her fire chance per shell is horrible. The 22% value she's shackled with is downright painful for such a slow rate of fire. Getting one permanent fire to burn is a feat, never mind doubling up. Her HE performance is so bad that I would happily recommend sticking with AP spam if it weren't for the aforementioned issue with angled and higher-tiered targets. It's stupid-important to be patient with your shots. Look for opportune targets where you can maximize her AP efficiency. You don't want to have to start spamming HE. Similarly, you don't want to force encounters where this is your sole option. Florida doesn't have the armour or hit points to facilitate trades against same-tier (or even tier VI) opponents. Blapping a full broadside of HE into an enterprising lolibote is hilarious, don't get me wrong -- her improved accuracy means that she easily can land four to six shells (or more!) Im gonna judge based on the review its probably a Mehbote. Mileage probably determined on if you want a premium USN BB for Narai or not. Every CL which sneak at you can pen you for days. How likely your shells are to do damage if they do hit.

Groundman Lineman Jobs In Arizona, Jacob Krichevsky Obituary, Dr Jennifer Ashton Daughter Hockey, How Do I Find My Iban Number Wells Fargo, Articles W

wows california vs florida